B Contact
Contact playSilent approach in Cave, instant explosive push on the first contact.
Players take space on Mid and challenge Red Room and Donut.
How Mid Control unfolds across the round: from the setup call through the early, mid and late timings to the post-plant.
The Ancient T gameplans that call Mid Control, and the economy states they run it on.
The alternative T pistol tactics on Ancient a strategy can swap to.
Silent approach in Cave, instant explosive push on the first contact.
Map control early, then a coordinated late A execute.
A quick burst through A Main.
Careful, utility-light Mid control with transition to Heaven or Red Room.
2 players take Mid space while 3 approach A through Main.