Window, Connector and Short coordinated aggressive Mid control.

Round plan

How Mid Fight unfolds across the round: from the setup call through the early, mid and late timings to the post-plant.

  1. Basic
    • Peek/aggress without waiting for smokes
    • Custom push route
    • Custom watch angles
  2. Early
    • Early: push for map control
  3. Mid
    • Mid: scout the enemy
  4. Late
    • Late: hold the site
  5. Post-plant
    • Retake: always go for it

Run in these strategies

The Mirage CT gameplans that call Mid Fight, and the economy states they run it on.

Other Full Buy plays here

The alternative CT full buy tactics on Mirage a strategy can swap to.

A Crossfire Setup

Default / control
CT Full Buy

CT, Jungle and Stairs establish a strong three-way crossfire.

Start Scripted start Mirage

B Passive + Short

Default / control
CT Full Buy

B players stay deep while Short pressures Mid.

Start Scripted start Mirage

Passive Mid Setup

Default / control
CT Full Buy

Window and Connector play safely without taking early duels.

Start Scripted start Mirage

Ramp Retake

Default / control
CT Full Buy

Two players push Ramp mid-round to get information and prevent a possible attack.

Start Scripted start Mirage

Retake B

Default / control
CT Full Buy

CT hold Short and prefer to retake B rather than fight early.

Start Scripted start Mirage

Rotation Control

Default / control
CT Full Buy

Jungle and Connector players rotate actively between A Site and Mid.

Start Scripted start Mirage

Stack B

Full-util execute
CT Full Buy

3 players stack on B Site for a prepared and structured defense.

Start Scripted start Mirage

Under Control

Default / control
CT Full Buy

Under is controlled through Connector and Short rotations.

Start Scripted start Mirage