A Full Stack
FakeFull utility execute onto A with three players from Hut and two from Squeaky.
Early presence on A with fake B hit and A execute at the end.
How Double Fake unfolds across the round: from the setup call through the early, mid and late timings to the post-plant.
The Nuke T gameplans that call Double Fake, and the economy states they run it on.
The alternative T full buy tactics on Nuke a strategy can swap to.
Full utility execute onto A with three players from Hut and two from Squeaky.
Slow hold on Ramp to contact burst.
Hold Ramp and Outside with constant map pressure but minimal risk.
Immediate Outside control with fast collapse in Main.
Smokes in Garage and Main for structured Outside takeover.
Full utility execute onto A at the late timing.
Slow Outside pressure with late commitment to B.
Three players hit Ramp while two split through Secret.