Silent approach in B House, instant explosive push on the first contact.

Round plan

How B Contact unfolds across the round: from the setup call through the early, mid and late timings to the post-plant.

  1. Basic
    • Save grenades for the execute
    • Contact play (no util, react on sight)
  2. Early
    • Early: hold and gather info
  3. Mid
    • Mid: hold positions
  4. Late
    • Late: commit B
  5. Post-plant
    • Post-plant: all hold the plant

Run in these strategies

The Train T gameplans that call B Contact, and the economy states they run it on.

Other Pistol plays here

The alternative T pistol tactics on Train a strategy can swap to.

Default Hold + Late A

Lurk
T Pistol

Map control early, then a coordinated late A execute.

Start Scripted start Train

Fast A

Split
T Pistol

A quick burst through Main + Ivy.

Start Scripted start Train

Pop Dog Control

Fast execute
T Pistol

Players take space in Pop Dog and challenge A Site and Connector.

Start Scripted start Train

Slow Pop Dog Control

Contact play
T Pistol

Careful, utility-light Pop Dog control with transition to A or Connector.

Start Scripted start Train

Split A

Split
T Pistol

2 players take Pop Dog space while 3 approach A through Main and Ivy.

Start Scripted start Train