Two players push Main mid-round to get information and prevent a possible attack.

Round plan

How Main Retake unfolds across the round: from the setup call through the early, mid and late timings to the post-plant.

  1. Basic
    • Allow player boosts
    • Custom push route
  2. Early
    • Early: hold defaults
  3. Mid
    • Mid: push up
  4. Late
    • Late: hold the site
  5. Post-plant
    • Retake: always go for it
    • Retake: allow fake defuse

Run in these strategies

The Train CT gameplans that call Main Retake, and the economy states they run it on.

Other Full Buy plays here

The alternative CT full buy tactics on Train a strategy can swap to.

A Crossfire Setup

Default / control
CT Full Buy

A3, Sandwich and Pop Dog establish a strong three-way crossfire.

Start Scripted start Train

B Passive + Upper

Default / control
CT Full Buy

B players stay deep while Upper pressures B House.

Start Scripted start Train

Passive A Setup

Default / control
CT Full Buy

A3 and Connector play safely without taking early duels.

Start A site Train

Pop Dog Control

Default / control
CT Full Buy

Pop Dog is controlled through Connector and A Site rotations.

Start Scripted start Train

Pop Fight

Default / control
CT Full Buy

Main, Connector and A Site coordinated aggressive Mid control.

Start Scripted start Train

Retake B

Default / control
CT Full Buy

CT hold Connector and prefer to retake B rather than fight early.

Start Scripted start Train

Rotation Control

Default / control
CT Full Buy

Pop Dog and Connector players rotate actively between A and B Site.

Start Scripted start Train

Stack B

Full-util execute
CT Full Buy

3 players stack on B Site for a prepared and structured defense.

Start Scripted start Train